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The 7th Guest - ScummVM :: Wiki

    https://wiki.scummvm.org/index.php/The_7th_Guest
    10 rows

How To Rip The 7th Guest Audio - ScummVM :: Forums

    https://forums.scummvm.org/viewtopic.php?t=7431
    A normal CD player will usually ignore any 'weird' or broken data sections so any audio track, if present, should show up on there. I recently ripped the audio tracks of my 7th guest CD's (a version released under 'The White Label' by Virgin. They showed up correctly in EAC. By the way, the CD audio is not very important in this game.

The 7th Guest ( HELP ) - ScummVM :: Forums

    https://forums.scummvm.org/viewtopic.php?t=7232
    1.Look here for all the files you need; http://wiki.scummvm.org/index.php/Dataf ... est.2C_The. 2. Make a directory on your harddrive (call it "7thguest" or whatever you want) 3. Copy all the files you need from the CD to the 7thguest directory you just made. If you are unsure, just copy everything. 4.

The 7th Guest Soundtrack Version 1.0 Released - …

    https://www.pixelrefresh.com/the-7th-guest-soundtrack-version-1-0-released-scummvm-music-enhancement-project-video/
    For best quality (although not mandatory), start the ScummVM program and select The 7th Guest. Now select [Edit Game], switch to Audio tab, tick the ‘Overide Global Audio Settings’ and set Sample Rate to 44kHz. You will also need to extract the first track off The 7th Guest’s game CD, which is the introduction music.

The 7th Guest ( CD DOS) : Trilobyte Games : Free …

    https://archive.org/details/The7thGuestCDDOS
    The 7th Guest, CD, DOS. Language. English. An amazing adventure game, I couldn't find this more compact version of the game anywhere else, so I decided to upload it here. I have tested it on Scummvm and it works, I'm unsure about dosbox though. Enjoy!

The 7th Guest, ScummVM and Windows XP - Virtual Dr

    https://discussions.virtualdr.com/showthread.php?248194-The-7th-Guest-ScummVM-and-Windows-XP
    Audio Tracks Most versions of The 7th Guest have audio tracks on the CDs, and the first audio track on each CD is played at some point in the game. Following the normal ScummVM rules for copying games with audio tracks would give two audio tracks named "track1.xxx" (where "xxx" is "mp3", "ogg", or "flac").

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