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3D positional audio and HRTFs - Coding Horror

    https://blog.codinghorror.com/3d-positional-audio-and-hrtfs/
    20 Jan 2006 3D positional audio and HRTFs. I've always been fascinated with 3d positional audio through headphones.The nice thing about headphones is that they don't bug your neighbors or your wife-- and they're …

IndirectSound - 3D Audio in Older Games

    https://www.indirectsound.com/
    IndirectSound - 3D Audio in Older Games DirectSound Wrapper: Restore 3D positional audio (surround sound) in older games on modern Windows operating systems IndirectSound What Is It? IndirectSound emulates audio hardware acceleration on modern Windows operating systems. (i.e. surround sound played out of rear and side speakers)

What Is Spatial Audio and Is It Different From 3D ...

    https://www.makeuseof.com/what-is-spatial-audio/
    3D positional audio is an advanced audio feature seen on many different devices. With the feature, speakers and headphones can manipulate the sound to make it seems like it's coming from in front of you, behind you, above you, and from the left and right. Essentially, the device creates a 3D sound bubble around you.

QSound 3D Positional Audio Demos

    http://qsound.com/demos/3d-audio.htm
    QSound 3D Positional Audio Demos Take a few moments to enjoy these incredible 3D positional audio demos, where you'll hear the impressive difference between regular stereo and QSound 3D stereo! These QSound 3d audio demos were specifically designed to be listened to using desktop stereo speakers.

OpenAL Soft - Software 3D Audio

    https://openal-soft.org/
    Overview OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API. OpenAL provides capabilities for playing audio in a virtual 3D environment. Distance attenuation, doppler shift, and directional sound emitters are among the features handled by the API.

3D Audio - Audioalter

    https://audioalter.com/3d-audio
    This tool allows you to create a 3D audio version of any song directly in your browser. 3D versions of songs are popular on YouTube and with this tool you can create that 3D effect without having to download any annoying software. How is it done? This tool will add a very small delay to one channel which creates a small but noticeable effect.

How to Enable 3D Audio in DirectSound3D and OpenAL Games ...

    https://gnd-tech.com/2020/08/how-to-enable-3d-audio-in-directsound3d-and-openal-games-without-a-sound-card/
    Navigate to %APPDATA%\OpenAL\presets Edit the preset you’re using (defined in alsoft.ini) with a text editor, which is likely itu5.1.ambdec if using a 5 channel setup or 3D7.1.ambdec if using 7 channels Set /opt/xover_freq to 0 Set /opt/xover_ratio to 0 Now these presets will work with full range speakers.

Restore 3D Positional Surround Sound :: F.E.A.R. General ...

    https://steamcommunity.com/app/21090/discussions/0/846960481962135011/
    Restore 3D Positional Surround Sound. I've been working on a project to restore positional audio in older games when playing them using Windows Vista or later. I call it "IndirectSound", and it can be found here: I actually started working on it after playing F.E.A.R. and realizing that it no longer had surround sound with my new audio setup.

What's happened to a good 3D positional sound in games ...

    https://www.reddit.com/r/Games/comments/o6slr/whats_happened_to_a_good_3d_positional_sound_in/
    EAX wasn't ever really true positional audio, it was just "environmental" audio, ie. audio they just put through a bunch of shitty filters. A3D was set to be the real thing and Creative sued them and then bought them out when Aureal Semiconductor couldn't pay the legal fees and proceeded to do nothing to develop the technology.

Enabling fully 3D positional audio with stereo …

    https://www.reddit.com/r/stalker/comments/5pjvb3/enabling_fully_3d_positional_audio_with_stereo/
    Enabling fully 3D positional audio with stereo headphones (HRTF) HRTF is a method of emulating fully positional audio over headphones. Without HRTF, positional audio would only be able to be achieved with surround-sound speaker setups.

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