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Unity - Manual: Audio Mixer

    https://docs.unity3d.com/Manual/AudioMixer.html
    The Unity Audio Mixer allows you to mix various audio sources, apply effects to them, and perform mastering. Audio Mixer Window. The window displays the Audio Mixer which is basically a tree of Audio Mixer Groups. An …

ios - How to use a stereo source in 3D Mixer Unit ...

    https://stackoverflow.com/questions/54726571/how-to-use-a-stereo-source-in-3d-mixer-unit-kaudiounitsubtype-spatialmixer
    There are three Audio Unit: equalizerUnit(kAudioUnitSubType_NBandEQ), 3DmixerUnit(kAudioUnitSubType_SpatialMixer), remoteIOUnit(kAudioUnitSubType_RemoteIO). With AUGraph and Nodes (equalizerNode,

Using Audio - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
    3D Mixer unit. The 3D Mixer unit, of type kAudioUnitSubType_AU3DMixerEmbedded, lets you mix multiple audio streams, specify stereo output panning, manipulate playback rate, and more. OpenAL is built on top of this audio unit and provides a higher-level API well suited for game apps. Multichannel Mixer unit

Unity - Manual: Audio

    https://docs.unity3d.com/Manual/Audio.html
    Audio. Unity’s Audio features include full 3D spatial sound, real-time mixing and mastering, hierarchies of mixers, snapshots, predefined effects and much more. Read this section to learn about audio in Unity, including clips, sources, listeners, importing and sound settings.

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    The iOS audio units are: 3D mixer unit—Allows any number of mono inputs, each of which can be 8-bit or 16-bit linear PCM. Provides one stereo output in 8.24-bit fixed-point PCM. The 3D mixer unit performs sample rate conversion on its inputs and provides a great deal of control over each input channel.

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