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‎Hooke Audio -Binaural 3D Audio on the App Store

    https://apps.apple.com/us/app/hooke-audio-binaural-3d-audio/id1063748281
    Record WIRELESS binaural 3D Audio and 3D Sound using the Hooke Verse available at www.hookeaudio.com. Turn your device into a professional field recorder with the Hooke Audio app. 3D Audio is sound captured identically to the way your ears hear audio. When you listen back (with headphones) you'll feel like you're there.

Record 3D binaural audio with Hooke Verse hardware and ...

    https://www.provideocoalition.com/record-3d-binaural-audio-with-hooke-verse-hardware-and-software-for-android-ios-more/
    Welcome to the world of 3D binaural sound, thanks to Hooke Audio, which graciously offered me the opportunity to review its Hooke Verse hardware and software. 3D binaural audio goes beyond stereo to 360 degree space. It’s a whole new world for those who have never tried it.

What is 3d Binaural Audio? - Immortal Mics

    https://www.immortalmics.com/what-is-3d-binaural-audio/
    Whats is 3D Binaural Audio. “Binaural” – means two ears. Guess what if you have working ears you are binaural. Congrats! Lets assume you aren’t a pirate – you are also binocolar (two eyes). In the same manner two eyes are needed for our brain to have visual depth perception. Two ears are required to have soundscape perception.

In Depth: Immersive Audio, 3D Audio and Binaural Sound ...

    https://www.toolfarm.com/tutorial/in-depth-immersive-audio/
    Binaural audio has been around for decades. Ambisonic Audio: A 360 format that immerses a person in a field of sound, even above and below the listener. Below, we’ll get more into ambisonics. Some Common Formats and Systems of Immersive Audio. Auro-3D: An immersive 3D audio format used in home theaters, cinemas, and sound over headphones.

Binaural tools for 3D audio production at home

    https://binci.eu/wp-content/uploads/2017/11/Nem-summit17-STTSC_BinauralTools_Abstract_final_version_v2.pdf
    3D/binaural audio: the Binaural Home Studio (BHS) and the Binaural Player (BP) respectively, both of them built upon Eurecat’s ambisonic-based 3D audio technology. BHS and BP are being developed under the EU project BINCI [1] and are part of a more extensive set of composer-oriented hardware and software immersive

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