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3-D Audio Using Loudspeakers

    https://sound.media.mit.edu/Papers/gardner_thesis.pdf
    3-D audio systems, which can surround a listener with sounds at arbitrary locations, are an important part of immersive interfaces. A new approach is presented for implementing 3-D audio using a pair of conventional loudspeakers. The new idea is to use the tracked position of the listener’s head to

(PDF) 3-D Audio Using Loudspeakers - ResearchGate

    https://www.researchgate.net/publication/37991373_3-D_Audio_Using_Loudspeakers
    Technology for 3D sound reproduction, the so-called audio front-end or the acoustic human-machine interface, is an essential component of VR systems, which must be capable of …

(PDF) A Novel 3D Audio Display System Using Radiated ...

    https://www.researchgate.net/publication/251887437_A_Novel_3D_Audio_Display_System_Using_Radiated_Loudspeaker_for_Future_3D_Multimodal_Communications
    A Novel 3D Audio Display System Using Radiated Loudspeaker for Future 3D Multimodal Communications ... Download full-text PDF Read full ... two 3D …

D.151.1514: an Interactive 3D Audio Rapid Prototyping and ...

    http://ico.music.vt.edu/PDF/D4_Bukvic_ICMC2016.pdf
    D4: an Interactive 3D Audio Rapid Prototyping and Transportable Rendering Environment Using High Density Loudspeaker Arrays Ivica Ico Bukvic Virginia Tech SOPA, DISIS, ICAT [email protected] ABSTRACT With a growing number of multimedia venues and research

Personal 3D Audio System with Loudspeakers - Microsoft ...

    https://www.microsoft.com/en-us/research/publication/personal-3d-audio-system-with-loudspeakers/
    Traditional 3D audio systems often have a limited sweet spot for the user to perceive 3D effects successfully. In this paper, we present a personal 3D audio system with loudspeakers that has unlimited sweet spots. The idea is to have a camera track the user’s head movement, and recompute the crosstalk canceller filters accordingly. As […]

Auro-3D Home Theater Setup Guidelines - StormAudio

    https://www.stormaudio.com/wp-content/uploads/2020/04/whitepaper_auro3d_home_theater_setup_guidelines_v8_13062017.pdf
    Auro-3D® is a revolutionary new audio technology, which achieves a lifelike immersive listening experience by adding a Height layer all around the listener. Using the three orthogonal axes (x, y, z) the speaker setups reproduce true three-dimensional sound as …

Auro-3D Home Theater Setup Guidelines

    http://www.auro-technologies.com/wp-content/uploads/documents/Auro-3D-Home-Theater-Setup-Guidelines_lores.pdf
    Auro-3D® is a revolutionary new audio technology, which achieves a lifelike immersive listening experience by adding a Height layer all around the listener. Using the three orthogonal axes (x, y, z) the speaker setups reproduce true three-dimensional sound as …

Enhancing Loudspeaker-based 3D Audio with Room …

    https://www.microsoft.com/en-us/research/publication/enhancing-loudspeaker-based-3d-audio-room-modeling/
    Enhancing Loudspeaker-based 3D Audio with Room Modeling. For many years, spatial (3D) sound using headphones has been widely used in a number of applications. A rich spatial sensation is obtained by using head related transfer functions (HRTF) and playing the appropriate sound through headphones. In theory, loudspeaker audio systems would be ...

How Does 3D Audio Work, and Is It Different from …

    https://www.makeuseof.com/3d-audio-surround-sound/
    To summarize: 3D audio is drastically different from traditional surround sound. Surround sound offers some level of directional audio, for instance in front, behind, and to the sides of the listener. But 3D sound systems can place sound virtually in any space around the listener---including above and below---by tricking the listener’s ears.

USING VBAP-DERIVED PANNING FUNCTIONS FOR 3D …

    http://ambisonics10.ircam.fr/drupal/files/proceedings/presentations/O14_47.pdf
    Figure 1: The example 3D setup with 16 loudspeakers as used in this paper. VBAP is used to play back virtual acoustic sources with an arbitrary loudspeaker setup [4]. To place a virtual source in the 2D plane, a pair of loudspeakers is required, while in the 3D case loudspeakers triplets are required. For each virtual source,

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