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Studio 360 - 3D

    https://studio360.app/viewer-3d/8b832dfe37c24b45b5a642e675faf4b8
    Studio 360 - 3D

Sony 360 Reality Audio: what is it? What headphones and ...

    https://www.whathifi.com/us/advice/sony-360-reality-audio-everything-you-need-to-know
    Sony 360 Reality Audio is an audio format that uses Sony’s object-based spatial audio technology to deliver a full 360-degree audio experience. Its launch was one of Sony's key CES 2019 highlights, but the service has come a long way since then, with more streaming partners and compatible products announced.

STUDIO 360 | Daz 3D

    https://www.daz3d.com/studio-360
    STUDIO 360 is a complete and unique IDL lighting package like no other. This product contains all you need to create stunning professional renders in Poser 8 and above. Using 'TerraDome' technology each of the three studio light figures can be …

Sony Corporation - 360 Reality Audio for Creators - Create ...

    https://www.sony.net/Products/create360RA/?j-short=create360RA
    Deliver your music in 360 Reality Audio Music Format, optimized for music distribution and compliant with the MPEG-H 3D Audio, an open audio standard. Creation Install a creating tool for 360 Reality Audio on your digital audio workstation (DAW) and create immersive music by placing and moving individual sounds freely in the 360-degree spherical sound field.

360 Reality Audio | So Immersive. So Real. | Sony US

    https://electronics.sony.com/360-reality-audio
    How it sounds with Speakers. In Stereo, sounds are sourced from just two speakers. With 360 Reality Audio, sound sources – vocals, instruments and effects – are each placed on a 360 sphere that surrounds the listener and creates an immersive experience.

360 Reality Audio – TIDAL

    https://support.tidal.com/hc/en-us/articles/360002767377-360-Reality-Audio
    360 Reality Audio is an immersive experience using Sony's spatial audio technology to map out sound at any point or distance from your ears. This new listening experience is the culmination of years of acoustic and physiological studies of how we hear and place sounds. When streaming in 360 Reality Audio, the listener is made to feel as if they were experiencing a live performance.

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