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Precise Head Tracking for 3D Audio | CEVA

    https://www.ceva-dsp.com/app/spatial-3d-audio/
    Smooth head tracking is the bare minimum for a 3D audio IMU, but our products have other features to add value to your customers. With predictive head tracking, movements are anticipated to calculate the sound cues ahead of time, leading to …

3D audio headtracking – ECHOES

    https://echoes.xyz/3d-audio-headtracking
    In order to create immersive 3D audio scenes we need to know: Where you are (your absolute position, or GPS coordinates); The location of sound being played back (GPS coordinates); The direction in which your head is pointing, so the sound can appear to be coming from the right direction. Knowing whether a sound is coming from behind your head, to the left or right, or in …

Binaural Audio and Head Tracking | Blue Ripple Sound

    https://blueripplesound.com/head-tracking
    Binaural Audio and Head Tracking. Binaural stereo attempts to simulate 3D audio on headphones, by modifying sound as if it had travelled around your head and past your ears. However, on its own it often does not sound real, partly because it does not change when you turn your head. A number of our professional studio plugins can perform binaural decoding ("rendering") for …

Redscape Audio | 3D Audio For All Headphones

    https://www.redscapeaudio.com/
    3D audio software for Windows that can be used with all existing headphones to spatialize up to 7.1 channels of audio for music, movies, and games. ... The wired head tracker attaches to your headphones to provide the lowest latency head tracking available. Virtual Audio Device. Redscape appears as an audio device to Windows. All audio from any ...

Nx – 3D Audio on Any Headphones | Waves

    https://www.waves.com/nx
    With Nx moving reference headtracking, 3D sound is layered on top of the real world. Sounds are positioned in real space, adding a sense of presence that you can feel. No matter which direction you move, you are physically present in the music, the movie, or the game. The sound isn't locked between your ears. You are in the sound.

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