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CiteSeerX — 3-D Audio Using Loudspeakers

    https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.333.602#:~:text=A%20new%20approach%20is%20presented%20for%20implementing%203-D,listening%20area%20than%20existing%20loudspeaker%203-D%20audio%20systems.
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3-D Audio Using Loudspeakers

    https://sound.media.mit.edu/Papers/gardner_thesis.pdf
    The general approach to a 3-D audio system is to reconstruct the acoustic pressures at the listener’s ears that would result from the natural listening situation to be simulated. To accomplish this using loudspeakers requires that first, the ear signals corresponding to the target scene are synthesized by appropriately encoding directional cues, a process known as …

3-D audio using loudspeakers

    https://dspace.mit.edu/handle/1721.1/29134
    3-D audio using loudspeakers. Author(s) Gardner, William G. DownloadFull printable version (14.81Mb) Advisor. Barry L. Vercoe. ... Thesis (Ph. D.)--Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1997. Includes bibliographical references (p. …

3-D Audio Using Loudspeakers (The Springer …

    https://www.amazon.com/Loudspeakers-Springer-International-Engineering-Computer/dp/0792381564
    3-D Audio Using Loudspeakers is concerned with 3-D audio systems implemented using a pair of conventional loudspeakers. A well-known problem with these systems is the requirement that the listener be properly positioned for the 3-D illusion to function correctly.

CiteSeerX — 3-D Audio Using Loudspeakers

    https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.333.602
    A new approach is presented for implementing 3-D audio using a pair of conventional loudspeakers. The new idea is to use the tracked position of the listener’s head to optimize the acoustical presentation, and thus produce a much more realistic illusion over a larger listening area than existing loudspeaker 3-D audio systems.

Head tracked 3-D audio using loudspeakers | IEEE ...

    https://ieeexplore.ieee.org/abstract/document/625598/
    Head tracked 3-D audio using loudspeakers Abstract: Existing loudspeaker 3-D audio systems suffer from a fixed listening location. This paper proposes using a head tracker to steer the equalization zone to the position of the tracked listener.

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