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How do I play multiple Audio Sources from one ... - Unity

    https://support.unity.com/hc/en-us/articles/206116386-How-do-I-play-multiple-Audio-Sources-from-one-GameObject-
    You can attach several Audio Sources to the same GameObject in the Inspector, and get them to play at the same time by calling PlayOneShot (); in a script. You need the Audio Source attached to your main GameObject and then attach a …

2 audio sources on a game object, how ... - answers.unity.com

    https://answers.unity.com/questions/52017/2-audio-sources-on-a-game-object-how-use-script-to.html
    You can define two different audio sources as public variables and bind them in editor. Just drag the component into the variable slot in the inspector. var audio1 : AudioSource; var audio2 : AudioSource; When you then want to play either of those …

Unity3D, multiple audio sources on one object - Stack …

    https://stackoverflow.com/questions/49676812/unity3d-multiple-audio-sources-on-one-object
    Drag & Drop both audio sources by following these steps: Select the object holding your script. Lock the inspector using the little lock at the top right of the inspector. Open a new Inspector tab (Right click on the first Inspector tab > Add tab > Inspector), and move it so that you can see both Inspector tabs.

Unity - Manual: Audio Source

    https://docs.unity3d.com/2021.2/Documentation/Manual/class-AudioSource.html
    Go to GameObject->Create Empty from the menubar. With the new GameObject selected, select Component->Audio->Audio Source. In the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info.

My error console says that I have 2 Audio Listeners. – Unity

    https://support.unity.com/hc/en-us/articles/206485203-My-error-console-says-that-I-have-2-Audio-Listeners-
    My error console says that I have 2 Audio Listeners. You are creating a scene in Unity. You have the following components included in your scene: When you test your game in Playmode you receive the following error in your console window in the bottom left of the Editor: Audio Listeners are the ears of your player and is a component found on each Camera featured in the scene.

How to Have Multiple Audio Sources on One Object - …

    https://forum.unity.com/threads/how-to-have-multiple-audio-sources-on-one-object.181968/
    There are three audio sources attached to the one game object, and I assign each one to a different AudioSource variable. As far as I can tell, the correct audio source gets assigned to the correct variable, but they all play the same sound. It's the sound that is listed first in the inspector.

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