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Can't get AC3 Filter working for audio type 0x2000 - Audio ...

    https://www.moviecodec.com/audio-codecs/cant-get-ac3-filter-working-for-audio-type-0x2000-8980/
    Can't get AC3 Filter working for audio type 0x2000. For some reason, even though AC3 Filter is installed, AVIcodec still reports that the audio stream is unsupported. Here’s the line from AVIcodec: Audio : 55 MB, 192 Kbps, 48000 Hz, 2 channels, 0x2000 = AC3 DVM, Unsupported. This is with the latest version of AC3 Filter too.

pyTivo Discussion Forum :: View topic - Unsupported audio ...

    https://pytivo.sourceforge.io/forum/unsupported-audio-codec-0x2000-t357.html
    Stream #0.1: Audio: ac3, 48000 Hz, stereo, 192 kb/s But the transfer won't start. It immediately fails and the message in the Recording History …

No Compatible ACM codec... - AnimeMusicVideos.org

    https://www.animemusicvideos.org/forum/viewtopic.php?t=100350
    to decode 0x2000 audio stream to PCM (J\movies\boondock.avs, line 1) i tried KillAudio(), but that didn't work. any suggestions? ... If you have to cut the audio in vegas, then cutting and muxing the audio would get more complex: you could technically try and match the cuts on the original source with trim in avisynth, and then split the audio ...

AudioStreamAAudio::write crashes if callback is not set ...

    https://github.com/google/oboe/issues/359
    01-21 12:26:55.040 12208 14297 W MapperHal: buffer descriptor with invalid usage bits 0x2000 01-21 12:26:55.042 12208 14297 W MapperHal: buffer descriptor with invalid usage bits 0x2000 01-21 12:26:55.045 12208 14297 W MapperHal: buffer descriptor with invalid usage bits 0x2000

KSAUDIO_CHANNEL_CONFIG (ksmedia.h) - Windows …

    https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/ksmedia/ns-ksmedia-ksaudio_channel_config
    This member is a bitmask in which each bit within the mask corresponds to a particular speaker position. If a mask bit is set, the audio stream contains a channel that is assigned to the speaker position that the mask bit represents. The number of channels in the stream is obtained by counting how many number ones appear in the bitmask.

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